Open for Work
Hey, I'm Incorrupted.
Active Game Producer, Former 3D Artist
Game Producer
Hi, Incorrupted here. (@Incorruptedz) — a Game Producer and Designer with over 7 years of experience building games in Roblox Studio. In 2025 alone, published 6 games that together reached approximately 65 million visits, while designing gameplay mechanics, 3D models, UI interfaces, and full monetization systems that peaked at an ARPDAU of 11.2. I handle everything from concept and asset creation to project management, team coordination, and data-driven live operations. Previously I worked as a 3D Modeller at Per Games Studio and a small time comission based 3D modeller, and I’m always focused on creating engaging, long-term player experiences.
Game Production
Project Management
Monetization Strategy
Game Design
3D Modelling
UI Design
Building
UX

How I work
My Workflow
Production & Building
I lead full development in Roblox Studio: building environments and core mechanics, directing asset creation and UI implementation, and running constant playtests. I coordinate with any team members (or handle the project independently when needed), track progress daily, and use iterative feedback to polish gameplay and fix issues before launch. Deadline tracking keeps everything moving efficiently.
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Launch, Monetization & Live Ops
Once the game is live, I track in-game purchases, analytics, and player drop-offs, making critical decisions on updates and changes needed to unlock the game’s full potential.
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incorruptedx@gmail.com














